![]() ![]() Precisely i kept a copy of my original settings and this new one and replace them depending how i want to make it look. But if you want to use the “3D” setting with shadows and all that stuff, this change on the materials will be a problem. They work kinda ok if you remove the lighting of the scene, since this darkness and “lights” disappear. This is why i didn’t share these settings. Once again, keep in mind this will make the model shine, even in full darkness:Īlso, pointing a light toward it will make it shine even more, so it will need more adjustments (reduce the intensity of the light, aperture, etc.): Just save it and place it on the folder and it should work :3 That “toon_head” file is a file you don’t have, but you can download it here. “$lightwarptexture” “models/DevilsCry/rwby/weiss/toon_head”Īs you can see, i only added “ambientocclusion” and lightwarptexture. The only exception to this change are materials with “alphatest” or “translucent” attributes involved, since they have some transparent parts and SFM doesn’t handle that fine and it needs a different code.įor instance, “dress2.vmt” from Weiss has some transparent parts at the end of her sleeves. ![]() I did this change with all the vmt files on that folder to replace them all. There are way too many people who are ready to cut you down and make you look. (selfillummask uses the same path than basetexture). I havent been posting much on this account because tiddy ban tumblr wont. ![]() $selfillummask “models/DevilsCry/rwby/weiss/body” I changed this code and replaced it with this one: “$bumpmap” “models/DevilsCry/rwby/weiss/map” “$basetexture” “models/DevilsCry/rwby/weiss/body” If you open that file with notepad you will see this code: No is No, and Yes is Yes.Well, that’s me “cheating” changing the “script” of the materials.įor instance, with Weiss, if you go to her materials folder (materials/models/DevilsCry/Rwby/weiss. Never deny yourself the respect you deserve.
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